11/19/2022 0 Comments Jurassic world evolution sandbox![]() You will require the Ranger Station added if that’s the case… Step #3: Readying the Dinosaurs… OPTIONAL ADDITION TO NOTE!!! (PALEOBOTANY)Īs the Claire’s Sanctuary DLC added Paleobotany to the game, as you would reasonably add all the feeders wherever you like them, you can add the paleofeeders if you desire throughout your park, and I am sure some of you are aware that you can have more than one Greenhouse in the Sandbox. Once done, using my example, you should have as many as 35 available slots to incubate dinosaurs to release into your wildlife preserve. You now add the Hatchery Capacity Upgrage to all upgrade slots on all your Labs. In it, you’ll notice I have the Hatchery Capacity Upgrade highlighted, this is because if the Sandbox settings I had you keep note of are active, this is the best upgrade for this type of park building. Once that’s is set up, you can (optionally do this before closing off the lab area) set up the Lab upgrades like so, (Especially if you had the No Failed Incubations option active) where if your goal (like mine for this example) is to have some of the dinosaurs at their maximum possible social limit in this screenshot. Having the fence constructed like this makes it where no dinosaur, especially the small dinosaurs like Velociraptor & Struthiomimus ends up in this area you (for now at least) don’t want dinosaurs in. That is no glitch, and is doable, quite easily. That indent on the corner of the two Labs are where I’m gonna put the safari entrance at, and you’d notice how I had the fence wrapped behind the park entrance. As I made this with the safari in mind, I fenced off the area like so… Now to encourage your dinosaurs to spread out into the enclosure you’ve created, (I structured this example to be used as a massive tour around the park, so it’s entirely optional to follow this next section of this step) you should close off the area around the Labs & Arrival Point, so they don’t wander in the lab area until you’re ready to ditch them if need be. ![]() Though I placed 7 in my example, you can add more or less Labs depending on what you decide is good. This allows multiple dinosaurs to be incubated at a time, which completes the ‘ecosystem’ part of your wildlife preserve that much quicker. When you line up your Labs (for this example I had 7 Labs placed on the flat terrain from the previous step), the end result should look like this to space out your dinosaurs… If you followed the previous steps, then you are now ready to plant multiple Hammond Creation Labs/ Incubators…įor space efficacy, it’s advisable to place the Labs as straight and close to each other as possible, these screenshots in this step show you what to do exactly as an example… After you turned the water back to land by this method, you should have a desirable layout of flat land for the next step…. Why multiple incubators will be explained in the next step.Īfter you cover the land you want flat with water, go use the Flatten Terrain brush on the entrance to the park and lay it over the water. Nice, flat, terrain is the best option to put in multiple incubators close together, so to easily attain this desired terrain, so I would use the water tool near the entrance and brushed it around the area of land you will put my multiple incubators in. ![]() ![]() Next, though I didn’t take a screenshot of this, is to ready the terrain near the entrance for the incubators. This is so I don’t worry about dinosaurs like the Sauropelta (the most solitary dinosaur in the game) feeling overcrowded… For this example, though I changed a few of these settings, I want the Population requirement to be disabled, but the Social requirement to still be enabled despite what the screenshots show. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |